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Gamexplore > My Bookmarks > News > The Elder Scrolls 4: Oblivion Remastered Update 1.2 Beta is Live on Steam, Brings Various Fixes
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The Elder Scrolls 4: Oblivion Remastered Update 1.2 Beta is Live on Steam, Brings Various Fixes

July 10, 2025 5 Min Read
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5 Min Read
The Elder Scrolls 4 Oblivion Remastered
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The Elder Scrolls 4: Oblivion Remastered has acquired a brand new replace for PC through the Steam beta department. Replace 1.2 brings some much-needed fixes for quests, crashes and different points whereas additionally including new problem settings.

Now you can select the Journeyman setting earlier than beginning a playthrough, which serves as a bridge between Adept and Professional difficulties. The assorted points fastened on this replace embody disappearing map markers, incorrect menu cropping at 1280×1024, controllers soft-locking within the Enchanting menu, and extra.

Crashes that occurred throughout conditions just like the battle towards Jyggalag, killing (or re-paralyzing) paralyzed NPCs and auto-saves also needs to be fastened. Crashes that would happen throughout the Last Justice and Retaking the Fringe have additionally been fastened. There additionally quite a few enhancements for body charge drops occurring in particular locations.

Take a look at among the patch notes beneath and full particulars right here. Replace 1.2 doesn’t have a launch date for all platforms but, so keep tuned. The Elder Scrolls 4: Oblivion Remastered is offered for Xbox Sequence X/S, PS5, and PC.

Oblivion Remastered Replace 1.2

SETTINGS CHANGES

  • We’ve added extra problem settings to permit gamers to additional tune their “Participant Fight Injury” & “Enemy Fight Injury”. Gamers can now choose from “Novice”, “Apprentice”, “Adept”, “Journeyman”, “Professional”, and “Grasp” choices within the Gameplay menu. We hope the “Journeyman” setting, particularly, will act as a greater bridge between “Adept” and “Professional” for gamers.

UI

  • Mounted map markers disappearing
  • Mounted lacking punctuation in Simplified Chinese language textual content
  • Mounted “Toggle All” button on Map display to work as a ‘Maintain’
  • Numerous fixes to localized textual content
  • Mounted controller points in Spell making menu
  • Mounted menus being cropped incorrectly in 1280×1024
  • Mounted the wrong participant stance within the stock menu after quick journey
  • Mounted rebinding keys for Lock Choosing
  • Mounted keybinds not updating in AZERTY
  • Mounted tender lock with controller in Enchanting menu
  • Mounted stats not updating when equipping enchanted gadgets
  • Mounted a personality pores and skin glitch when closing the stock menu

CRASHES

  • Mounted crashes that would happen whereas combating Jyggalag
  • Mounted crashing when killing a paralyzed NPC with an arrow
  • Mounted crashing when paralyzing an already-paralyzed NPC
  • Mounted crashing in Spellmaking menu when quickly eradicating & implementing results
  • Mounted numerous GPU crashes
  • Mounted crashes that would happen throughout auto saves

AUDIO

  • Mounted underwater SFX persisting after leaving exiting water
  • Mounted lacking ambient SFX in Shivering Isles

QUESTS

  • Mounted NPCs floating after being knocked down throughout Priory of the 9 quest
  • Mounted crashing when coming into Flooded Mine throughout Last Justice quest
  • Mounted pathing for Shaleez in Flooded Mine throughout Last Justice quest
  • Mounted crashing when opening Gate to The Fringe throughout Retaking the Fringe quest
  • Mounted mages loading with out garments in Fort Ontus throughout The Necromancer’s Amulet quest
  • Mounted NPC pathing points in Gardens of Flesh and Bone throughout ‘By the Fringe of Insanity’ quest
  • Mounted lacking VFX throughout the closing of the Nice Gate
  • Mounted Ilav Dralgoner’s lacking facial animation throughout ‘Saving Time Itself’ quest
  • Mounted Sir Thredet’s speech throughout ‘Umaril the Unfeathered’ quest
  • Mounted NPC pathing points throughout ‘Baiting the Lure’ quest
  • Mounted Obelisk Crystals spawning disconnected throughout ‘Baiting the Lure’ quest
  • Mounted crash at finish of ‘By a Nightmare, Darkly’ quest
  • Mounted wall crumbling in Malada throughout ‘Nothing You Can Possess’ quest
  • Mounted misaligned meals on the Citadel Leyawiin County Corridor banquet throughout ‘Sanguine’ quest
  • Mounted a problem with visibility of ghosts throughout ‘Ghosts of Vitharn’
  • Mounted cutscene not taking part in throughout ‘Mild the Dragonfires’
  • Mounted lacking textures in Cropsford Campsite after ending ‘Goblin Hassle’

PERFORMANCE

  • Mounted body charge drop in Deepscorn Hole
  • Mounted body charge drops in Black Rock Caverns
  • Mounted body charge drop between Skingrad and Skingrad Citadel
  • Mounted body charge drop south of Bravil Citadel courtyard
  • Lowered the frequency of hitches within the open world.
  • Common enhancements to border time in lots of places.
  • Optimize updating of character attachments.
  • Optimize rendering of water volumes within the open world.
  • Optimize gentle/shadow updates in a number of lairs.
  • Optimize waterfall particle FX and rendering.
  • Optimize the climate system.
  • Optimize character animation system.

See also  Todd Howard acknowledges The Elder Scrolls 6 is actually still alive, despite the year-long radio silence since we last heard about it

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Reading: The Elder Scrolls 4: Oblivion Remastered Update 1.2 Beta is Live on Steam, Brings Various Fixes
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