Undead Citadel, a medieval-era VR motion recreation, arrives subsequent week on PlayStation VR2.
Developed by Darkish Curry, Undead Citadel sees you making your method to the cursed depths of the titular location as you get rid of numerous foes with physics-based fight. Beforehand launched on most main platforms, the upcoming PlayStation VR2 port runs at a 90Hz refresh price. Haptic suggestions in each the headset and Sense controllers plus adaptive triggers are additionally supported.
Launch trailer
Three gameplay modes can be found in Undead Citadel. Story Mode is a narrative-driven choice the place you uncover the origins of this plague, whereas Horde Mode sees you going through countless waves as you intention for the excessive rating on leaderboards. Lastly, Armory Mode is an interactive sandbox the place you may check out your weapons after unlocking them.
Notably, the sport contains over 60 totally different weapons. Decisions vary between swords, axes, battle hammers, two-handed weapons, and maces, whereas ranged weaponry like bows, arrows, and explosives are additionally accessible. Each weapon options totally different stats for injury, pace, and sturdiness, too.
Although we have but to go hands-on with the PS VR2 version for comparability, we had blended opinions in our Undead Citadel evaluation final 12 months, criticizing the marketing campaign development however praised the satisfying fight. Whereas we additionally took challenge with its visuals on Quest, it is since obtained a Quest 3 visible replace that added real-time shadows, enhanced draw distance, and extra.
Undead Citadel is out on June 26 on PlayStation VR2. It is accessible now on Quest, Pico, and Steam.
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