Developer Construct A Rocket Boy has introduced that MindsEye will probably be getting one other hotfix later this week. In its announcement, the studio notes that its precedence proper now’s on enhancing the general efficiency of MindsEye throughout all platforms. The PC model of the sport will probably be getting the replace first, adopted by a rollout for the PS5 and Xbox Collection X/S variations.
The replace will embrace plenty of fixes to assist enhance the sport’s efficiency, together with reminiscence optimisations, optimisations on the CPU and GPU entrance, the choice for gamers to disable or modify the in-game depth of discipline impact, and pop-up warnings for the PC model of the sport if a participant begins MindsEye up whereas having options like Accelerated GPU Scheduling disabled or having CPUs that may have points with the sport.
Together with this, the replace may also embrace enhancements to the mini-games in MindsEye, together with lowering the issue for the CPR mini-game, and fixing management points within the MineHunter and Run Dungeon mini-games.
“Proper now, our prime precedence is recreation efficiency,” wrote the studio. “We perceive that the necessities are excessive and have restricted the expertise for a lot of of you, and for this, we sincerely apologize.”
Construct A Rocket Boy has additionally confirmed that this hotfix will solely be the primary considered one of a deliberate collection of updates. Extra particulars about what we are able to count on from these future updates will probably be launched in a while, nonetheless. Within the meantime, PC gamers can now additionally entry Construct.MindsEye, giving gamers entry to the sturdy set of creation instruments out there instantly within the recreation.
The studio had spoken about engaged on an replace to enhance the sport’s efficiency earlier this week, noting that it was additionally engaged on a much bigger replace down the road, dubbed Replace 3. Taking to Reddit, the developer wrote about its engineering workforce working “across the clock” to deliver efficiency enhancements to the sport, in addition to integrating newer options from Unreal Engine 5.6.
“We perceive that the present minimal spec necessities are very excessive, however our engineering workforce is working across the clock to enhance efficiency on mainstream {hardware} in addition to consoles by integrating the efficiency enhancements in Unreal Engine V5.6,” wrote the studio on Reddit.
MindsEye was launched on PC, PS5 and Xbox Collection X/S earlier this week. On the time of writing, essential reception of the sport has been fairly blended. In our personal evaluate, we gave it a rating of 5 out of 10, praising its attractive visuals however criticising bland gameplay and brain-dead enemy AI, amongst different issues.
On the time of publishing, MindsEye on Steam presently sits at an combination score of “Blended”, with solely 40 p.c of the 1,257 person evaluations on the title’s Steam web page being optimistic. The title hasn’t been doing too nicely on the participant depend entrance both, with 580 concurrent gamers on the time of publishing, and an all-time peak of three,302 when MindsEye first got here out, based on SteamDB.
How the necessity for these updates will influence the timetable famous within the MindsEye roadmap is presently unknown.