Mezmer is a hidden gem tucked away within the Meta Horizon retailer that delivers mind-blowing interactive experiences set to your favourite music in Quest headsets.
Through the years, I’ve tried just a few totally different music visualization apps in VR, however none have ever affected me the way in which that Mezmer simply did. Fankind Media has created a spot the place sound, visuals, and interplay all mix to kind an virtually surreal and dreamlike trance state.

Mesmer’s menus for music and visuals choice
Selecting music is the very first thing to do, and Mezmer gives 3 ways for customers so as to add their favourite tunes. Developer-provided, internet-sourced or personally owned tracks can all be used with the app, with the third choice requiring connection to a PC for file transfers. A simple approach to do that is by utilizing SideQuest and a USB-C cable. There are additionally visualization settings gamers can regulate, or they will use the on-wrist fast menus to vary these later.
Captured utilizing Meta Quest 3 with direct HDMI out to seize card.
Upon first dropping into the app, I used to be offered with swirling blocks that danced in entrance of me as what appeared like a unending tunnel of sunshine and shadows unfurled earlier than my eyes. Interacting with these particles and altering their course as I flew down this kaleidoscope like hall gave me a god-like feeling, inhabiting this newly discovered digital world filled with music and light-weight.
Captured utilizing Meta Quest 3 with direct HDMI out to seize card.
Mezmer gives a non-interactive mode for individuals who may simply need to relax and benefit from the trip, in addition to a number of scene filters that may be utilized on the fly throughout experiences. Responsive controls and the flexibility to work together with the environments in various methods stored the scenes contemporary and made me need to revisit them repeatedly. There’s a lot occurring in every of those visualizations that gamers will certainly discover one thing new with every cycle.

With the abundance of quick and sometimes uncontrolled actions coupled with blinking lights and swirling colours, I used to be a bit shocked to see the app with a “Comfy” ranking, as some scenes can get fairly intense.
In a single scene, the participant manipulates a flashlight-style system that may seemingly bend and twist actuality in entrance of them, equally to among the Mirror Dimension scenes from the favored Marvel Studios film Dr. Unusual. Throughout my time testing Mezmer, this half did appear to be the one visualization that made me really feel a bit off, so potential gamers ought to go into it with a warning of potential discomfort.
Emailing with Fankind’s Jason Ungerman, I am instructed he is a fan of music visualizers and took inspiration from Winamp, Milkdrop, and Geiss. Exploring choices started on that aspect, although we’re instructed these have been “not as a lot in my wheelhouse” as a result of 2D parts. The chance and sense for changing into misplaced in these visuals turned a guidepost all through improvement.
“Issues like, fractals, Fibonacci sequence, Mandalas, and extra… and determined to be extra free kind in my strategy, seeking to leverage VR as a medium whereas being artistic in concepts and execution… which created a ‘completely satisfied place’ for me, with the work.”
The challenge offered its challenges, and Ungerman defined, “I needed to continually break by means of… partially as a result of I used to be studying heaps alongside the way in which in addition to the content material having no actual level of reference for a lot of it.”
Total, I’ve very a lot loved my time testing the Mezmer app for Quest 3 and may’t wait to see what Fankind Media may carry to it subsequent. Whereas at present unique to Quest 2, 3, 3S and Professional headsets, it could be wonderful to see Mezmer ported to different platforms, although Ungerman confirms there’s “no present plans” for an Apple Imaginative and prescient Professional port right now.
We’ll hold following this challenge, and you’ll at all times electronic mail us [email protected] with fascinating new concepts being explored in VR.